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[M2] The chair against the machines #38

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9 of 13 issues completed
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Description

@arudaev

Outcome

You pick up the plywood chair and fight THD's autonomous machines with it: alternating swings with a little recoil, an up attack, a down slam, a guard. Five battery cells of health, food that heals, coffee machines that save. The rover charges, the crab rears and stabs, the drone is best avoided. Defeated machines stop dead and leak black fluid.

Scope

In this milestone Not in this milestone
Chair: sweeps, up, slam/pogo, guard Tray and sign pole (later regions)
Health, damage, death, respawn Glitch meter
Coffee machine save Jenny (M4)
Food and drinks Stamina (rejected, A14)
Rover, crab, drone
Black fluid on defeat
Chair, hurt and enemy sheets

Sequence

S1 chair and S4 health first; S5, S6 and S13 need health; S7–S9 follow the rover. S10–S12 sheets start now.

Completion criteria

  • Fight through chunk 1: rover tutorial, a death, a respawn at the coffee machine
  • Every hit has hit-stop, a spark, knockback and a sound
  • No gore: machines stop and leak black fluid, never red
  • All sub-issues closed.

References

Proposal · Game design · World and levels · Asset manifest · Jam plan · Decisions · Enemies and bosses

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    area:combatChair, guard, health, damage, save points, pickupsarea:enemiesAutonomous robots and Jennytype:epicMilestone outcome that owns native sub-issues

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