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As a player, I want getting hit to look cartoonish and dying to feel final, so that damage reads instantly and the crossing can reuse it.
Acceptance criteria
hit 8 (cartoonish, simple) · knockback 3 · death 12
interact 3 · pick up 4 · look at device 3
Design and references
Made with scripts/make_boards.py from art/sprites/boards.json: the approved hero sheet first, the pose or object photos next, the style master last; magenta key, crushed to 96 colours. See 09 – Art pipeline (including Smooth, not rubbery) and 06 – Visual direction. No text in the art, the face never visible. The crossing (THD.exe) reuses hit + knockback; no extra animation.
Dependencies
Suggested owner: Alexander (pipeline, art, scenes, deploy).
Verification
Review page under art/sprites/ shows the sheet and a looping preview at game size (hero 80 px). The Design review field on the board is set to Approved by Alexander before the sheet is exported.
Activity