## User story As a player, I want to pick up Mensa food that Dexter left on the path, so that I can heal between fights. ## Acceptance criteria - [ ] Muffin 1 cell · cake slice 1 · wafer 1 · Leberkäse roll 2 + a short defence boost - [ ] Drinks give a small boost (sparkling water: short speed-up); numbers tuned in playtests - [ ] 16 px icons with a sparkle from the `mensa-food` and `mensa-drinks` boards ## Design and references [02 – Health](https://github.com/THD-AI/WinCS/blob/main/docs/02-GAME-DESIGN.md) · decision 34. ## Dependencies Suggested owner: Vatsal (player and combat code). ## Verification Pick up each item at 1 cell and at full health; boosts time out.
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