## Problem The prologue walk needs ground, a log to jump, a slope to climb, the bench, Dexter's stops and the pond trigger. ## Acceptance criteria - [ ] `.collision.json` per Hidden Garden chunk - [ ] Dexter's waypoints and the pond trigger as purple interactables - [ ] Gentle verticality only: hills, the log, the deck ## Notes and dependencies Colours: [04](https://github.com/THD-AI/WinCS/blob/main/docs/04-WORLD-AND-LEVELS.md). Suggested owner: Lex (level design, collision, encounters). ## Verification Overlay screenshots in the PR; walkable on the preview.
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