## User story As a player, I want a jump I can control, so that I land where I meant to. ## Acceptance criteria - [ ] Variable height: tap ≈ 52 px (1.2 m), hold ≈ 96 px (2.2 m) - [ ] Coyote time 0.1 s, jump buffer 0.12 s - [ ] Landing squash plays; a fall from high up plays the hard landing ## Design and references [02 – Movement](https://github.com/THD-AI/WinCS/blob/main/docs/02-GAME-DESIGN.md) · scale table in [04](https://github.com/THD-AI/WinCS/blob/main/docs/04-WORLD-AND-LEVELS.md). ## Dependencies After walking. Suggested owner: Vatsal (player and combat code). ## Verification Jump onto every deck on the Rusty Creek route; coyote and buffer checked on purpose.
Activity
[-]As a player I can jump with control[/-][+][M1-S2] Jump with control[/+]