Simple Unity Addressables Alternative That Supports Synchronized API
-
Updated
Apr 1, 2024 - C#
Simple Unity Addressables Alternative That Supports Synchronized API
A 2D Action Platformer Experiment made with ECS/DOTS
Unity module to manage asset references and dependencies between scenes using Addressables.
The External Resource Loader is a tool that helps you configure UNITY to load mods/resources from a local disk using unity addresables
A module that manages Unity Addressables from loading to releasing in one place. Work with just LoadAsync / Release; anything you forget to release is reclaimed automatically when its lifetime (Manual / Scene / Owner) ends. Also includes initialization, download, loading by Label, and Editor tools for inspection.
An example Unity project for Addressables and performance metrics based on Memory Profiler.
Customizable board games made in Unity
[Unity] [Tool] Lightweight content/data-related containers (Addressables supported) for loadable pages/textures/scenes/prefabs/resources
Mock Content Delivery Network for Unity to test remote Addressable Bundle delivery.
To associate your repository with the unity-addressables topic, visit your repo's landing page and select "manage topics."