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ci(test): Add rendering unit tests for DX8 and bgfx - #4
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stephanmeesters wants to merge 1 commit into
Closed
stephanmeesters wants to merge 1 commit into
stephanmeesters wants to merge 1 commit into
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Runs the rendering tests from
ci/rendering-testson bobtista's trunk for four backends and shows their images side by side: DX8, and bgfx with Direct3D 11, Direct3D 12 and Vulkan.The base branch
bobtista-trunkis a copy ofbobtista/topic/trunkat e7e111c. trunk has no googletest setup, so this adds only what the rendering tests need instead of squashing the upstream commits it is missing.IRenderBackend::Clear, draws the triangle withRender2DClass, and reads the image back withCapture_Back_Buffer_Imageon DX8 or bgfx's own screenshot.check-rendering.ymlruns on pull requests. It buildsz_googletestthree times (x86: DX8, bgfx dx11, bgfx vulkan); Direct3D 12 runs the dx11 build, because bgfx gives both the same shaders. It runs DX8 on DXVK and lavapipe, Vulkan on lavapipe, and Direct3D 11 and 12 on WARP.Found while running it locally under Wine (to be confirmed here on Windows):
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