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fix(mothership): re-sync Chat reconnects from the worker log and trim the replay ring by bytes
- #8469
#8469
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waleedlatif1
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simstudioai/sim:staging
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fix/stream-continuity
simstudioai/sim:fix/stream-continuity
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Sep 30, 2026
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fix(mothership): re-sync Chat reconnects from the worker log and trim the replay ring by bytes
#8469
waleedlatif1
merged 12 commits into
staging
simstudioai/sim:staging
from
fix/stream-continuity
simstudioai/sim:fix/stream-continuity
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Commits on Sep 30, 2026
chore(mothership): sync the worker protocol for the read-only run replay
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fix(mothership): re-sync a reconnect the replay ring cannot serve from the worker log
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fix(mothership): trim the replay ring by bytes so a long run slides instead of refusing
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fix(mothership): never rebuild or paint a turn from a ring that lost its head
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fix(mothership): recover a headless ring from an empty context and keep log readers on the log
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fix(mothership): end a held replay as soon as its run resumes or finishes, and check a busy tail's ring less often
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fix(mothership): fall back to replay_gap when the worker refuses a replay's key
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fix(mothership): bound a silent replay, never skip past a trimmed cursor, and re-sync an expired ring
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test(mothership): drive the run replay liveness tests through the central agent-url mock
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fix(mothership): log a worker's refusal of the run replay, and test the mid-tail trim race
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fix(mothership): create the log re-sync set outside render
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refactor(mothership): reuse the SSE idle timeout for the run replay, and track the log re-sync as one stream id
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