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Replace the Dunky hair with a round head - #4
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Remove the messy hair. The top of the head is now a round dome, and the sharp point where the head met the glasses is a round brow, the same way the nose was rounded. The back ear runs on behind the head, so the gap between them is an even 4.5 units, the same as the hair's gap was. Updated in the square and circle symbols and the wordmark, black and white, as SVG and PNG. Every SVG is still a single path. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Move the logo to dunky-dev/logo@608fed4 (dunky-dev/logo#4): no hair, a round head, and an even gap between the back ear and the head. Merge dunky-dev/logo#4 first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Move the logo to dunky-dev/logo@608fed4 (dunky-dev/logo#4): no hair, a round head, and an even gap between the back ear and the head. Merge dunky-dev/logo#4 first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This was referenced Oct 31, 2026
ivanbanov
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* Update Dunky logo to the refreshed version Copy the refreshed logo files from dunky-dev/logo@27dc660 into public/logo (dunky-dev/logo#2), and move the src/logo submodule to the same commit so the two stay the same. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Give the Dunky nose more space in the logo Move the logo to dunky-dev/logo@226890c (dunky-dev/logo#3): the nose is now 16 units from the bottom and right bars of the square frame (it was 4 and 22). Merge dunky-dev/logo#3 first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Serve the logo straight from the logo submodule Move the dunky-dev/logo submodule from src/logo to public/logo, where Astro serves it at /logo/, and delete the copied files that were there. The logo now has one source, like in state-machine. The /logo/ URLs do not change. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace the Dunky hair with a round head Move the logo to dunky-dev/logo@608fed4 (dunky-dev/logo#4): no hair, a round head, and an even gap between the back ear and the head. Merge dunky-dev/logo#4 first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
ivanbanov
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Oct 31, 2026
* Update Dunky logo submodule to the refreshed logo Move website/public/logo to dunky-dev/logo@27dc660: the refreshed donkey symbol and wordmark (dunky-dev/logo#2). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Give the Dunky nose more space in the logo Move the logo to dunky-dev/logo@226890c (dunky-dev/logo#3): the nose is now 16 units from the bottom and right bars of the square frame (it was 4 and 22). Merge dunky-dev/logo#3 first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace the Dunky hair with a round head Move the logo to dunky-dev/logo@608fed4 (dunky-dev/logo#4): no hair, a round head, and an even gap between the back ear and the head. Merge dunky-dev/logo#4 first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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What changes
logo-symbol,logo-symbol-circleandlogo, black and white, as SVG, PNG and @2x PNG (18 files). The square keeps the nose space from Give the Dunky nose more space in the square frame #3. The circle changes only with the head.Before / after
After you merge
608fed4(the head of this PR). Merge this PR with a merge commit, so that commit is onmain.🤖 Generated with Claude Code