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Condition Wearing In Slot
JasperLorelai edited this page Sep 21, 2026
·
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Modifier condition: wearinginslot
| Property | Value |
|---|---|
| Has Entity Target | true |
| Has Location Target | false |
Passes if the player has the item specified in the specific wearable slot.
String Format Options:
Arguments:
-
slot:-
helm(hat,head) -
chest(tunic) -
leg(pant) -
boot(shoe,feet)
-
-
material- Material
- wearinginslot slot=material [modifier action]-
groups- Slot groups (old ones are still supported) separated by,and optionally negated by the!prefix -
items- Magic Items separated by|
- wearinginslot slotGroups=items [modifier action]Section Format Options:
(Unsupported for now.)