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area:art
area:art
Sprite sheets, stage plates, direction pack
area:audio
area:audio
Sound effects and music
area:combat
area:combat
Chair, guard, health, damage, save points, pickups
area:delivery
area:delivery
Build, Vercel, CI, workflows, the board
area:docs
area:docs
Design docs, README, contributor guides
area:enemies
area:enemies
Autonomous robots and Jenny
area:pipeline
area:pipeline
Rerunnable art and export scripts
area:player
area:player
Hero movement, animation state, camera
area:stage
area:stage
Chunks, layers, collision, clean/anomaly states
area:story
area:story
Prologue, Dexter, crossings, ending
area:ui
area:ui
HUD, crash window, title, menus
duplicate
duplicate
This issue or pull request already exists
good first issue
good first issue
Small and well described: a good start
help wanted
help wanted
Extra hands welcome
needs-decision
needs-decision
Blocked on a team or organiser decision
needs-design
needs-design
Needs an approved direction image or sprite sheet before implementation
needs-triage
needs-triage
New issue: a maintainer sets type, milestone, parent and board fields
no-issue
no-issue
Trivial PR that needs no linked issue
parked
parked
Deliberately not now; kept so it's one decision to restore
ready-for-acceptance
ready-for-acceptance
All sub-issues closed; the epic awaits an end-to-end check
type:bug
type:bug
Something that worked, or should have, and doesn't
type:epic
type:epic
Milestone outcome that owns native sub-issues
type:spike
type:spike
Time-boxed question that ends in a decision
type:story
type:story
Something a player can do or see afterwards; one PR
type:task
type:task
Work players don't see: tooling, pipeline, collision data, docs; one PR
wontfix
wontfix
This will not be worked on
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