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[M4-S6] Jenny sprite sheet and debris #87

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Description

@arudaev

User story

As a player, I want Jenny to be Fast Forest's real driverless car, so that THD people recognise her.

Acceptance criteria

  • Jenny 16GDX livery: carbon black, lime/teal/blue stripes, E44, empty cockpit, blue autonomy light on the roll hoop
  • rev 4 · charge 4 · crash 4 · stunned 3 · reboot 2 · debris ×5 (2 each)
  • Black fluid when she stalls

Design and references

Made with scripts/make_boards.py from art/sprites/boards.json: the approved hero sheet first, the pose or object photos next, the style master last; magenta key, crushed to 96 colours. See 09 – Art pipeline (including Smooth, not rubbery) and 06 – Visual direction. No text in the art, the face never visible. References: the Fast Forest photos and the boss-jenny direction image. 05 – Jenny.

Dependencies

Suggested owner: Alexander (pipeline, art, scenes, deploy).

Verification

Review page under art/sprites/ shows the sheet and a looping preview at game size (hero 80 px). The Design review field on the board is set to Approved by Alexander before the sheet is exported.

Activity

  1. added
    area:artSprite sheets, stage plates, direction pack
    area:enemiesAutonomous robots and Jenny
    type:storySomething a player can do or see afterwards; one PR
    needs-designNeeds an approved direction image or sprite sheet before implementation
    on Oct 23, 2026
  2. self-assigned this
    on Oct 23, 2026
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area:artSprite sheets, stage plates, direction packarea:enemiesAutonomous robots and Jennyneeds-designNeeds an approved direction image or sprite sheet before implementationtype:storySomething a player can do or see afterwards; one PR

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