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[M4-S2] Swap a region from clean to anomaly #35

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Description

@arudaev

Problem

Every region has two states. The swap must change only the layers and collision that differ.

Acceptance criteria

  • Swaps the changed layers (Rusty Creek: structure) and the collision file for the anomaly state
  • Moves the hero to the region's start; enemies spawn from the anomaly collision
  • Reusable for every region

Notes and dependencies

04 – Every region has two states. Never cut. Owner: Vatsal – lane B, game code (docs/13).

Verification

Debug key toggles the state on every chunk; collision overlay follows.

Activity

  1. added
    area:stageChunks, layers, collision, clean/anomaly states
    area:storyPrologue, Dexter, crossings, ending
    on Oct 23, 2026
  2. changed the title [-]Swap a region from clean to anomaly[/-] [+][M4-S2] Swap a region from clean to anomaly[/+] on Oct 23, 2026
  3. added
    type:taskWork players don't see: tooling, pipeline, collision data, docs; one PR
    and removed on Oct 23, 2026
  4. arudaev commented on Oct 24, 2026

    @arudaev
    MemberAuthor

    Done in #155 (merged with the stack into main, 2cb1f6d): swapRegion, trigger-entered, and the garden → creek → maze route.

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area:stageChunks, layers, collision, clean/anomaly statesarea:storyPrologue, Dexter, crossings, endingtype:taskWork players don't see: tooling, pipeline, collision data, docs; one PR

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