Repository navigation
Complete early PF2e Wizard and movement learning routes #11
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
Merged
Changes from all commits
Commits
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -4,8 +4,6 @@ | |
|
|
||
| --- | ||
|
|
||
| **Frequency** once per day | ||
|
|
||
| **Requirements** Your bonded item is on your person. | ||
|
|
||
| --- | ||
|
|
||
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,84 @@ | ||
| An original level-1 character for the [[Character Creation Guide|main:character_creation_guide]] and [[Wizard Learning Guide|main:wizard_learning_guide]]. This is a complete set of starting choices, not an automatic character validator. Confirm campaign access with your GM. The [[Dwarf Fighter Example|main:dwarf_fighter_example]] is a different character; do not copy its attributes, armor, purchases or reactions onto this sheet. | ||
|
|
||
| ## Choices and attribute ledger | ||
|
|
||
| Choose [[Dwarf|main:dwarf]], [[Rock Dwarf|main:rock_dwarf]], [[Warrior|main:warrior]] and [[Wizard|main:wizard]]. Select [[Unburdened Iron|main:unburdened_iron]] as the ancestry feat. Warrior supplies [[Intimidating Glare|main:intimidating_glare]]. | ||
|
|
||
| For ancestry attributes, use the creation rules' **alternative two free boosts**, choosing Intelligence and Dexterity. This replaces the ancestry's entire printed boost/flaw allocation; do not also add its Constitution/Wisdom boosts or Charisma flaw. | ||
|
|
||
| | Allocation | Str | Dex | Con | Int | Wis | Cha | | ||
| |---|---|---|---|---|---|---| | ||
| | Start | 0 | 0 | 0 | 0 | 0 | 0 | | ||
| | Alternative ancestry: free Int and Dex | 0 | +1 | 0 | +1 | 0 | 0 | | ||
| | Warrior: restricted Str, free Int | +1 | +1 | 0 | +2 | 0 | 0 | | ||
| | Wizard: key Int | +1 | +1 | 0 | +3 | 0 | 0 | | ||
| | Four free: Int, Dex, Con, Wis | **+1** | **+2** | **+1** | **+4** | **+1** | **0** | | ||
|
|
||
| Each allocation uses different attributes within its own row. Record Medium size, Dwarf and Humanoid traits, darkvision and Speed 20 feet. Start with Common and Dwarven; Intelligence +4 adds four permitted languages: Gnomish, Goblin, Jotun and Orcish. Darkvision works in darkness and dim light, without color in darkness. | ||
|
|
||
| Rock Dwarf's conditional +2 circumstance bonus applies to the relevant Fortitude or Reflex DC against Reposition, Shove and Trip, and to saves against effects that force movement or knock you prone. Forced movement of at least 10 feet is halved. Record these separately from ordinary defenses. | ||
|
|
||
| ## Training, feats and class features | ||
|
|
||
| Warrior trains Intimidation and Warfare Lore. Wizard trains Arcana and **six additional skills** (2 + Intelligence 4): Crafting, Medicine, Occultism, Society, Stealth and Thievery. These nine trained skills, counting Warfare Lore, contain no duplicate. Training the same skill twice would not make it expert. | ||
|
|
||
| Wizard grants trained Perception, Fortitude, Reflex, simple weapons, unarmed attacks, unarmored defense, wizard class DC, spell attacks and spell DC; Will is expert. There is **no ordinary level-1 Wizard class-feat slot**. The list of level-1 feats on the class page is not another grant. Keep the ancestry feat and the background's skill feat above; neither is a Wizard class feat. | ||
|
|
||
| Choose [[School of Battle Magic|main:school_of_battle_magic]] and the [[Spell Substitution|main:spell_substitution]] thesis. Record [[Arcane School|main:arcane_school]], [[Arcane Thesis|main:arcane_thesis]], [[Arcane Bond|main:arcane_bond]] and [[Wizard Spellcasting|main:wizard_spellcasting]]. The initial school spell is [[Force Bolt|main:force_bolt]], with a maximum focus pool of **1**. Do not add Energy Absorption, a familiar or any extra class feat. | ||
|
|
||
| ## Exact starting inventory | ||
|
|
||
| | Item | Paid | Bulk | Starting placement | | ||
| |---|---|---|---| | ||
| | [[Clan Dagger|main:clan_dagger]] | Free ancestry grant | L | Worn and readily accessible, not held | | ||
| | Wizard spellbook, ordinary book form | Free class grant, worth no more than 10 sp | L; see [[Spellbook (Blank)|main:spellbook_blank]] | Owned and kept on your person; designated as bonded item during preparations | | ||
| | Remaining coins | All **15 gp** retained | No whole Bulk from these coins | Carried | | ||
|
|
||
| The ordinary blank book costs 1 gp, equal to the grant's 10 sp limit; [[Equipment Basics|main:equipment_basics]] gives the conversion. This is the class's free book, not a second purchase. There is no purchased armor, shield, potion, backpack, toolkit or travel pack. Both hands start free; the dagger must be drawn before a Strike. Carrying the bonded book on your person satisfies the stated bond requirement without inventing an extra held item. | ||
|
|
||
| The two light items do not make a whole Bulk: **counted Bulk 0, with two light items recorded**. Strength +1 allows **6 Bulk before becoming encumbered, maximum 11 Bulk**. Arrange supplies for the actual adventure with your group and record loans or purchases. Medicine training alone does not supply a healer's toolkit. | ||
|
|
||
| ## Ready-to-use numbers | ||
|
|
||
| At level 1, trained proficiency is +3 and expert is +5. These are ordinary values with no conditions, armor, item bonuses or temporary spells active. In particular, preparing Mystic Armor does not mean it has already been cast. | ||
|
|
||
| | Statistic | Calculation | Total | | ||
| |---|---|---| | ||
| | Maximum HP | Dwarf 10 + Wizard 6 + Con 1 | **17** | | ||
| | Perception | Wis 1 + trained 3 | **+4** | | ||
| | Fortitude | Con 1 + trained 3 | **+4** | | ||
| | Reflex | Dex 2 + trained 3 | **+5** | | ||
| | Will | Wis 1 + expert 5 | **+6** | | ||
| | Wizard class DC | 10 + Int 4 + trained 3 | **17** | | ||
| | Spell attack | Int 4 + trained 3 | **+7** | | ||
| | Spell DC | 10 + Int 4 + trained 3 | **17** | | ||
| | AC, unarmored | 10 + Dex 2 + trained 3 | **15** | | ||
| | Drawn clan dagger Strike | Str 1 + trained 3 | **+4**, 1d4+1 piercing or bludgeoning | | ||
| | Speed | Dwarf base Speed | **20 feet** | | ||
|
|
||
| The dagger is a simple weapon and has no finesse trait: use Strength for this Strike. Neither its Parry trait nor the Shield cantrip gives a constant AC bonus. Follow their full entries when using them. This Wizard does not have the Fighter's Reactive Strike or general Shield Block feat; the Shield cantrip provides its own specific reaction when applicable. | ||
|
|
||
| | Trained skills | Modifier | | ||
| |---|---| | ||
| | Arcana, Crafting, Occultism, Society, Warfare Lore | Int 4 + trained 3 = **+7** each | | ||
| | Medicine | Wis 1 + trained 3 = **+4** | | ||
| | Intimidation | Cha 0 + trained 3 = **+3** | | ||
| | Stealth, Thievery | Dex 2 + trained 3 = **+5** each | | ||
|
|
||
| Untrained skills: Acrobatics +2, Athletics +1, Deception +0, Diplomacy +0, Nature +1, Performance +0, Religion +1 and Survival +1. Untrained modifiers do not authorize trained-only actions. Ordinary Fortitude DC is 14 and Reflex DC is 15; Rock Dwarf makes them **16 / 17** only against its listed maneuvers. | ||
|
|
||
| ## Book, preparations and first casts | ||
|
|
||
| Use the exact named book choices and preparation table in the [[Wizard Learning Guide|main:wizard_learning_guide]]: **11 book cantrips and seven rank-1 spells**, including curriculum additions, with six prepared cantrips, two ordinary rank-1 slots and one separate curriculum rank-1 slot. Force Bolt and its **1/1 Focus Point** are separate from that book/slot count. Spell Substitution adds no extra slot. | ||
|
|
||
| During daily preparations, designate the owned book as the bonded item and keep it on your person. Record Drain Bonded Item unused. Follow [[Spell Preparation|main:spell_preparation]] for rest, preparation and reset, then work the guide's actual casts using the **+7 spell attack and DC 17 derived above**. The guide owns the named spell/resource ledger; this sheet owns the character's choices and calculated numbers. | ||
|
|
||
| Choose your own name, concept and other personal details. Start at 0 XP and normally 1 [[Hero Point|main:hero_points]] at session start. After play, use the complete level-2 Wizard update in [[Leveling Up|main:leveling_up]]. Return to [[Learn PF2e|main:learn_pf2e]] for the other learning routes. | ||
|
|
||
| ## Sources | ||
|
|
||
| Original ledger and arithmetic using the linked local entries and *Player Core*: [Dwarf, p.43](https://2e.aonprd.com/Ancestries.aspx?ID=59), [Rock Dwarf, p.43](https://2e.aonprd.com/Heritages.aspx?ID=237), [Warrior, p.88](https://2e.aonprd.com/Backgrounds.aspx?ID=445), [Wizard, pp.192–197](https://2e.aonprd.com/Classes.aspx?ID=39), [Unburdened Iron, p.44](https://2e.aonprd.com/Feats.aspx?ID=4393), and [Clan Dagger, p.277](https://2e.aonprd.com/Weapons.aspx?ID=368). Attribute allocation and statistic formulas are sourced on [[Character Creation Guide|main:character_creation_guide]] and [[Character Sheet|main:character_sheet]]; the book's named choices and school/thesis/preparation sources are on [[Wizard Learning Guide|main:wizard_learning_guide]]. [Currency, Player Core p.10](https://2e.aonprd.com/Rules.aspx?ID=3295). | ||
|
|
||
| --- | ||
|
|
||
| *Rules text under the ORC License. See [[ORC License Notice|help:orc_license_notice]].* | ||
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Uh oh!
There was an error while loading. Please reload this page.