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There are several syntaxes that are legitimate to use inside of a Ninja.behavior() definition. They are:
A Behavior object
NinjaScript defines a constructor for Behavior objects – you’re unlikely to use them directly since the Behavior constructor is encapsulated inside the Ninja definition scope – but there are a number of methods that return a Behavior
A Metabehavior object
Metabehaviors are able to select what Behavior to apply given the tag they’re applied to. Otherwise, alike to Behaviors.
A function
You can use a function that returns a Behavior, and NinjaScript will use the result of calling the function with no arguments.
A behavior definition
You can give NinjaScript an object suitable as a behavior definition as the value bound to a selector. If you aren’t using a packaged behavior, this is the most common form – we call them ad hoc behaviors.
An array of the above
Multiple behaviors can be applied to the same element – their composition is a little tricky but powerful. An array will apply each of the behaviors in turn.