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Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
import com.mojang.blaze3d.ProjectionType;
import dev.imb11.client.compat.IrisCompatibility;
import dev.imb11.mixins.LevelRendererBufferAccessor;
import dev.imb11.platform.LevelRenderContexts;
import net.minecraft.client.Minecraft;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.SectionUpdateTracker;
Expand Down Expand Up @@ -367,10 +368,12 @@ private void renderProjectionLevel(FogRenderer fog, DeltaTracker delta, GpuBuffe
var terrainFog = fog.getBuffer(FogRenderer.FogMode.WORLD);
var modelView = RenderSystem.getModelViewStack();
modelView.pushMatrix();
modelView.mul(camera.viewRotationMatrix);
access.glass$submitFeatures(levelState, access.glass$submitNodeStorage(), false);
FeatureRenderDispatcher.PreparedFrame featureFrame = features.prepareFrame(access.glass$submitNodeStorage());
FeatureRenderDispatcher.PreparedFrame featureFrame = null;
try {
modelView.mul(camera.viewRotationMatrix);
LevelRenderContexts.prepare(this, levelState, access.glass$submitNodeStorage());
access.glass$submitFeatures(levelState, access.glass$submitNodeStorage(), false);
featureFrame = features.prepareFrame(access.glass$submitNodeStorage());
var frame = new FrameGraphBuilder();
var target = minecraft.gameRenderer.mainRenderTarget();
targets.main = frame.importExternal("main", target);
Expand All @@ -385,8 +388,9 @@ private void renderProjectionLevel(FogRenderer fog, DeltaTracker delta, GpuBuffe
useProjection(frame, targets, "glass_sky_projection", skyProjection);
access.glass$skyPass(frame, camera, terrainFog);
useProjection(frame, targets, "glass_scene_projection", sceneProjection);
access.glass$mainPass(frame, featureFrame, terrainFog, levelState, Profiler.get(),
prepareChunkRenders(camera.viewRotationMatrix));
ChunkSectionsToRender chunks = prepareChunkRenders(camera.viewRotationMatrix);
LevelRenderContexts.setSectionsToRender(this, chunks);
access.glass$mainPass(frame, featureFrame, terrainFog, levelState, Profiler.get(), chunks);
if (state.optionsRenderState.cloudStatus != CloudStatus.OFF && ARGB.alpha(levelState.cloudColor) > 0) {
access.glass$cloudsPass(frame, state.optionsRenderState.cloudStatus, camera.pos, levelState.gameTime,
delta.getGameTimeDeltaPartialTick(false), levelState.cloudColor, levelState.cloudHeight,
Expand All @@ -396,7 +400,9 @@ private void renderProjectionLevel(FogRenderer fog, DeltaTracker delta, GpuBuffe
IrisCompatibility.renderWithPipeline(this, () -> frame.execute(GraphicsResourceAllocator.UNPOOLED));
} finally {
targets.clear();
featureFrame.close();
if (featureFrame != null) {
featureFrame.close();
}
modelView.popMatrix();
levelState.reset();
}
Expand Down
72 changes: 72 additions & 0 deletions glass/src/main/java/dev/imb11/platform/LevelRenderContexts.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,72 @@
//? if fabric {
package dev.imb11.platform;

import net.fabricmc.fabric.impl.client.rendering.level.LevelRenderContextImpl;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.chunk.ChunkSectionsToRender;
import net.minecraft.client.renderer.state.level.LevelRenderState;

import java.lang.reflect.Field;

public final class LevelRenderContexts {
private static final Field CONTEXT = findContextField();

private LevelRenderContexts() {
}

public static void prepare(LevelRenderer renderer, LevelRenderState state, SubmitNodeCollector collector) {
LevelRenderContextImpl context = context(renderer);
if (context != null) {
context.prepare(Minecraft.getInstance().gameRenderer, renderer, state, collector);
}
}

public static void setSectionsToRender(LevelRenderer renderer, ChunkSectionsToRender sections) {
LevelRenderContextImpl context = context(renderer);
if (context != null) {
context.setSectionsToRender(sections);
}
}

private static LevelRenderContextImpl context(LevelRenderer renderer) {
if (CONTEXT == null) {
return null;
}
try {
return (LevelRenderContextImpl) CONTEXT.get(renderer);
} catch (IllegalAccessException e) {
return null;
}
}

private static Field findContextField() {
for (Field field : LevelRenderer.class.getDeclaredFields()) {
if (field.getType() == LevelRenderContextImpl.class) {
field.setAccessible(true);
return field;
}
}
return null;
}
}
//?} else {
/*package dev.imb11.platform;

import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.SubmitNodeCollector;
import net.minecraft.client.renderer.chunk.ChunkSectionsToRender;
import net.minecraft.client.renderer.state.level.LevelRenderState;

public final class LevelRenderContexts {
private LevelRenderContexts() {
}

public static void prepare(LevelRenderer renderer, LevelRenderState state, SubmitNodeCollector collector) {
}

public static void setSectionsToRender(LevelRenderer renderer, ChunkSectionsToRender sections) {
}
}
*///?}
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