From eda71ed689ebe4435909ed84ea0944e747f71814 Mon Sep 17 00:00:00 2001 From: tintinhamans <5984296+tintinhamans@users.noreply.github.com> Date: Mon, 12 Oct 2026 22:58:08 +0200 Subject: [PATCH] bugfix(network): Release the disconnect chat message after sending it --- Core/GameEngine/Source/GameNetwork/ConnectionManager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Core/GameEngine/Source/GameNetwork/ConnectionManager.cpp b/Core/GameEngine/Source/GameNetwork/ConnectionManager.cpp index e7454c1f89a..c7d5432514d 100644 --- a/Core/GameEngine/Source/GameNetwork/ConnectionManager.cpp +++ b/Core/GameEngine/Source/GameNetwork/ConnectionManager.cpp @@ -2247,6 +2247,8 @@ void ConnectionManager::sendDisconnectChat(UnicodeString text) { sendLocalCommandDirect(msg, 0xff ^ (1 << m_localSlot)); processDisconnectChat(msg); + + msg->detach(); } UnsignedShort ConnectionManager::sendFileAnnounce(AsciiString path, UnsignedByte playerMask)