diff --git a/game/.nvmrc b/game/.nvmrc
new file mode 100644
index 0000000..2bd5a0a
--- /dev/null
+++ b/game/.nvmrc
@@ -0,0 +1 @@
+22
diff --git a/game/README.md b/game/README.md
new file mode 100644
index 0000000..20bd3e7
--- /dev/null
+++ b/game/README.md
@@ -0,0 +1,29 @@
+# Game
+
+Use **Node 22** (`nvm use` reads `.nvmrc`). From this folder:
+
+```bash
+npm ci
+npm run dev
+npm run typecheck
+npm test
+npm run build
+npm run preview
+```
+
+Open the local URL printed by Vite. The empty 1280×720 stage starts through
+Boot → Preload → Stage, with UI running over Stage. The canvas uses whole-number
+display scaling whenever the window can hold the native view; smaller windows
+fit the entire view. Production output is `dist/`.
+
+Bootstrap scenes are in `src/core/scaffold.ts` so they do not occupy lane A's
+`src/scenes/` or `src/ui/`. Integration can replace them with the story scenes.
+Subscribe to `gameEvents` from `src/core/events.ts`; keep the returned unsubscribe
+function and call it on scene shutdown.
+
+`public/assets/placeholder/` contains plain coloured rectangles, loaded as Phaser
+JSON-hash atlases with `idle-00` frames and feet pivots `(0.5, 1)`, plus matching
+`.anims.json` files. Hero: 28×76 body in an 80 px frame; Dexter: 20 px;
+rover: 25 px; crab: 40 px; drone: 45 px; Jenny: 200×70.
+They are development stand-ins for the [production contracts](../docs/13-PRODUCTION-PIPELINE.md),
+and are never copied to `art/`. No gameplay, HUD, or collision is included yet.
diff --git a/game/index.html b/game/index.html
new file mode 100644
index 0000000..80ff041
--- /dev/null
+++ b/game/index.html
@@ -0,0 +1,12 @@
+
+
+
+
+
+ DEGGSTER.EXE
+
+
+
+
+
+
diff --git a/game/package-lock.json b/game/package-lock.json
new file mode 100644
index 0000000..ebfb29f
--- /dev/null
+++ b/game/package-lock.json
@@ -0,0 +1,1150 @@
+{
+ "name": "wincs-game",
+ "version": "0.0.0",
+ "lockfileVersion": 3,
+ "requires": true,
+ "packages": {
+ "": {
+ "name": "wincs-game",
+ "version": "0.0.0",
+ "dependencies": {
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+ },
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+ }
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+ },
+ "peerDependenciesMeta": {
+ "@types/node": {
+ "optional": true
+ },
+ "@vitejs/devtools": {
+ "optional": true
+ },
+ "esbuild": {
+ "optional": true
+ },
+ "jiti": {
+ "optional": true
+ },
+ "less": {
+ "optional": true
+ },
+ "sass": {
+ "optional": true
+ },
+ "sass-embedded": {
+ "optional": true
+ },
+ "stylus": {
+ "optional": true
+ },
+ "sugarss": {
+ "optional": true
+ },
+ "terser": {
+ "optional": true
+ },
+ "tsx": {
+ "optional": true
+ },
+ "yaml": {
+ "optional": true
+ }
+ }
+ },
+ "node_modules/vitest": {
+ "version": "5.0.5",
+ "resolved": "https://registry.npmjs.org/vitest/-/vitest-5.0.5.tgz",
+ "integrity": "sha512-cPODOMF8YnkiiYtDdHo6n4wWmBrOBBbOIYH2d33M4l3CdNn72h+qMmO6uXffUN6A5AZFXNND/d+krS9mgkXRfg==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "@types/chai": "^5.2.2",
+ "@vitest/mocker": "5.0.5",
+ "chai": "^6.3.0",
+ "es-module-lexer": "^2.3.2",
+ "expect-type": "^1.4.0",
+ "magic-string": "^1.4.3",
+ "obug": "^3.0.0",
+ "picomatch": "^4.0.7",
+ "std-env": "^4.3.0",
+ "tinybench": "^6.2.2",
+ "tinyexec": "^1.3.1",
+ "tinyglobby": "^0.2.17",
+ "why-is-node-running": "3.2.1"
+ },
+ "bin": {
+ "vitest": "vitest.mjs"
+ },
+ "engines": {
+ "node": "^22.12.0 || ^24.0.0 || >=26.0.0"
+ },
+ "funding": {
+ "url": "https://opencollective.com/vitest"
+ },
+ "peerDependencies": {
+ "@edge-runtime/vm": "*",
+ "@opentelemetry/api": "^1.9.0",
+ "@types/node": "^22.0.0 || >=24.0.0",
+ "@vitest/browser-playwright": "5.0.5",
+ "@vitest/browser-preview": "5.0.5",
+ "@vitest/browser-webdriverio": "^5.0.0-beta.5 || >=5.0.0",
+ "@vitest/coverage-istanbul": "5.0.5",
+ "@vitest/coverage-v8": "5.0.5",
+ "@vitest/ui": "5.0.5",
+ "happy-dom": "*",
+ "jsdom": "*",
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+ },
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+ "@edge-runtime/vm": {
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+ },
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+ },
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+ "optional": true
+ },
+ "@vitest/browser-playwright": {
+ "optional": true
+ },
+ "@vitest/browser-preview": {
+ "optional": true
+ },
+ "@vitest/browser-webdriverio": {
+ "optional": true
+ },
+ "@vitest/coverage-istanbul": {
+ "optional": true
+ },
+ "@vitest/coverage-v8": {
+ "optional": true
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+ "optional": true
+ },
+ "happy-dom": {
+ "optional": true
+ },
+ "jsdom": {
+ "optional": true
+ },
+ "vite": {
+ "optional": false
+ }
+ }
+ },
+ "node_modules/why-is-node-running": {
+ "version": "3.2.1",
+ "resolved": "https://registry.npmjs.org/why-is-node-running/-/why-is-node-running-3.2.1.tgz",
+ "integrity": "sha512-Tb2FUhB4vUsGQlfSquQLYkApkuPAFQXGFzxWKHHumVz2dK+X1RUm/HnID4+TfIGYJ1kTcwOaCk/buYCEJr6YjQ==",
+ "dev": true,
+ "license": "MIT",
+ "bin": {
+ "why-is-node-running": "cli.js"
+ },
+ "engines": {
+ "node": ">=20.11"
+ }
+ }
+ }
+}
diff --git a/game/package.json b/game/package.json
new file mode 100644
index 0000000..efba0b1
--- /dev/null
+++ b/game/package.json
@@ -0,0 +1,20 @@
+{
+ "name": "wincs-game",
+ "version": "0.0.0",
+ "private": true,
+ "type": "module",
+ "engines": { "node": ">=22.12 <23" },
+ "scripts": {
+ "dev": "vite --host 127.0.0.1",
+ "typecheck": "tsc --noEmit",
+ "test": "vitest run",
+ "build": "tsc --noEmit && vite build",
+ "preview": "vite preview --host 127.0.0.1"
+ },
+ "dependencies": { "phaser": "3.90.0" },
+ "devDependencies": {
+ "typescript": "~5.9.3",
+ "vite": "^8.3.5",
+ "vitest": "^5.0.5"
+ }
+}
diff --git a/game/public/assets/placeholder/crab.anims.json b/game/public/assets/placeholder/crab.anims.json
new file mode 100644
index 0000000..4912cc9
--- /dev/null
+++ b/game/public/assets/placeholder/crab.anims.json
@@ -0,0 +1,7 @@
+{
+ "idle": {
+ "frames": 1,
+ "fps": 12,
+ "loop": true
+ }
+}
diff --git a/game/public/assets/placeholder/crab.json b/game/public/assets/placeholder/crab.json
new file mode 100644
index 0000000..423ce93
--- /dev/null
+++ b/game/public/assets/placeholder/crab.json
@@ -0,0 +1,37 @@
+{
+ "frames": {
+ "idle-00": {
+ "frame": {
+ "x": 0,
+ "y": 0,
+ "w": 40,
+ "h": 40
+ },
+ "rotated": false,
+ "trimmed": false,
+ "spriteSourceSize": {
+ "x": 0,
+ "y": 0,
+ "w": 40,
+ "h": 40
+ },
+ "sourceSize": {
+ "w": 40,
+ "h": 40
+ },
+ "pivot": {
+ "x": 0.5,
+ "y": 1
+ }
+ }
+ },
+ "meta": {
+ "image": "crab.png",
+ "format": "RGBA8888",
+ "size": {
+ "w": 40,
+ "h": 40
+ },
+ "scale": "1"
+ }
+}
diff --git a/game/public/assets/placeholder/crab.png b/game/public/assets/placeholder/crab.png
new file mode 100644
index 0000000..adfbbfd
Binary files /dev/null and b/game/public/assets/placeholder/crab.png differ
diff --git a/game/public/assets/placeholder/dexter.anims.json b/game/public/assets/placeholder/dexter.anims.json
new file mode 100644
index 0000000..4912cc9
--- /dev/null
+++ b/game/public/assets/placeholder/dexter.anims.json
@@ -0,0 +1,7 @@
+{
+ "idle": {
+ "frames": 1,
+ "fps": 12,
+ "loop": true
+ }
+}
diff --git a/game/public/assets/placeholder/dexter.json b/game/public/assets/placeholder/dexter.json
new file mode 100644
index 0000000..d67340e
--- /dev/null
+++ b/game/public/assets/placeholder/dexter.json
@@ -0,0 +1,37 @@
+{
+ "frames": {
+ "idle-00": {
+ "frame": {
+ "x": 0,
+ "y": 0,
+ "w": 20,
+ "h": 20
+ },
+ "rotated": false,
+ "trimmed": false,
+ "spriteSourceSize": {
+ "x": 0,
+ "y": 0,
+ "w": 20,
+ "h": 20
+ },
+ "sourceSize": {
+ "w": 20,
+ "h": 20
+ },
+ "pivot": {
+ "x": 0.5,
+ "y": 1
+ }
+ }
+ },
+ "meta": {
+ "image": "dexter.png",
+ "format": "RGBA8888",
+ "size": {
+ "w": 20,
+ "h": 20
+ },
+ "scale": "1"
+ }
+}
diff --git a/game/public/assets/placeholder/dexter.png b/game/public/assets/placeholder/dexter.png
new file mode 100644
index 0000000..7768469
Binary files /dev/null and b/game/public/assets/placeholder/dexter.png differ
diff --git a/game/public/assets/placeholder/drone.anims.json b/game/public/assets/placeholder/drone.anims.json
new file mode 100644
index 0000000..4912cc9
--- /dev/null
+++ b/game/public/assets/placeholder/drone.anims.json
@@ -0,0 +1,7 @@
+{
+ "idle": {
+ "frames": 1,
+ "fps": 12,
+ "loop": true
+ }
+}
diff --git a/game/public/assets/placeholder/drone.json b/game/public/assets/placeholder/drone.json
new file mode 100644
index 0000000..c5828d9
--- /dev/null
+++ b/game/public/assets/placeholder/drone.json
@@ -0,0 +1,37 @@
+{
+ "frames": {
+ "idle-00": {
+ "frame": {
+ "x": 0,
+ "y": 0,
+ "w": 45,
+ "h": 45
+ },
+ "rotated": false,
+ "trimmed": false,
+ "spriteSourceSize": {
+ "x": 0,
+ "y": 0,
+ "w": 45,
+ "h": 45
+ },
+ "sourceSize": {
+ "w": 45,
+ "h": 45
+ },
+ "pivot": {
+ "x": 0.5,
+ "y": 1
+ }
+ }
+ },
+ "meta": {
+ "image": "drone.png",
+ "format": "RGBA8888",
+ "size": {
+ "w": 45,
+ "h": 45
+ },
+ "scale": "1"
+ }
+}
diff --git a/game/public/assets/placeholder/drone.png b/game/public/assets/placeholder/drone.png
new file mode 100644
index 0000000..e3386fa
Binary files /dev/null and b/game/public/assets/placeholder/drone.png differ
diff --git a/game/public/assets/placeholder/hero.anims.json b/game/public/assets/placeholder/hero.anims.json
new file mode 100644
index 0000000..4912cc9
--- /dev/null
+++ b/game/public/assets/placeholder/hero.anims.json
@@ -0,0 +1,7 @@
+{
+ "idle": {
+ "frames": 1,
+ "fps": 12,
+ "loop": true
+ }
+}
diff --git a/game/public/assets/placeholder/hero.json b/game/public/assets/placeholder/hero.json
new file mode 100644
index 0000000..ee33418
--- /dev/null
+++ b/game/public/assets/placeholder/hero.json
@@ -0,0 +1,37 @@
+{
+ "frames": {
+ "idle-00": {
+ "frame": {
+ "x": 0,
+ "y": 0,
+ "w": 28,
+ "h": 80
+ },
+ "rotated": false,
+ "trimmed": false,
+ "spriteSourceSize": {
+ "x": 0,
+ "y": 0,
+ "w": 28,
+ "h": 80
+ },
+ "sourceSize": {
+ "w": 28,
+ "h": 80
+ },
+ "pivot": {
+ "x": 0.5,
+ "y": 1
+ }
+ }
+ },
+ "meta": {
+ "image": "hero.png",
+ "format": "RGBA8888",
+ "size": {
+ "w": 28,
+ "h": 80
+ },
+ "scale": "1"
+ }
+}
diff --git a/game/public/assets/placeholder/hero.png b/game/public/assets/placeholder/hero.png
new file mode 100644
index 0000000..5f8c2a1
Binary files /dev/null and b/game/public/assets/placeholder/hero.png differ
diff --git a/game/public/assets/placeholder/jenny.anims.json b/game/public/assets/placeholder/jenny.anims.json
new file mode 100644
index 0000000..4912cc9
--- /dev/null
+++ b/game/public/assets/placeholder/jenny.anims.json
@@ -0,0 +1,7 @@
+{
+ "idle": {
+ "frames": 1,
+ "fps": 12,
+ "loop": true
+ }
+}
diff --git a/game/public/assets/placeholder/jenny.json b/game/public/assets/placeholder/jenny.json
new file mode 100644
index 0000000..d4a7321
--- /dev/null
+++ b/game/public/assets/placeholder/jenny.json
@@ -0,0 +1,37 @@
+{
+ "frames": {
+ "idle-00": {
+ "frame": {
+ "x": 0,
+ "y": 0,
+ "w": 200,
+ "h": 70
+ },
+ "rotated": false,
+ "trimmed": false,
+ "spriteSourceSize": {
+ "x": 0,
+ "y": 0,
+ "w": 200,
+ "h": 70
+ },
+ "sourceSize": {
+ "w": 200,
+ "h": 70
+ },
+ "pivot": {
+ "x": 0.5,
+ "y": 1
+ }
+ }
+ },
+ "meta": {
+ "image": "jenny.png",
+ "format": "RGBA8888",
+ "size": {
+ "w": 200,
+ "h": 70
+ },
+ "scale": "1"
+ }
+}
diff --git a/game/public/assets/placeholder/jenny.png b/game/public/assets/placeholder/jenny.png
new file mode 100644
index 0000000..632baf3
Binary files /dev/null and b/game/public/assets/placeholder/jenny.png differ
diff --git a/game/public/assets/placeholder/rover.anims.json b/game/public/assets/placeholder/rover.anims.json
new file mode 100644
index 0000000..4912cc9
--- /dev/null
+++ b/game/public/assets/placeholder/rover.anims.json
@@ -0,0 +1,7 @@
+{
+ "idle": {
+ "frames": 1,
+ "fps": 12,
+ "loop": true
+ }
+}
diff --git a/game/public/assets/placeholder/rover.json b/game/public/assets/placeholder/rover.json
new file mode 100644
index 0000000..b26e672
--- /dev/null
+++ b/game/public/assets/placeholder/rover.json
@@ -0,0 +1,37 @@
+{
+ "frames": {
+ "idle-00": {
+ "frame": {
+ "x": 0,
+ "y": 0,
+ "w": 25,
+ "h": 25
+ },
+ "rotated": false,
+ "trimmed": false,
+ "spriteSourceSize": {
+ "x": 0,
+ "y": 0,
+ "w": 25,
+ "h": 25
+ },
+ "sourceSize": {
+ "w": 25,
+ "h": 25
+ },
+ "pivot": {
+ "x": 0.5,
+ "y": 1
+ }
+ }
+ },
+ "meta": {
+ "image": "rover.png",
+ "format": "RGBA8888",
+ "size": {
+ "w": 25,
+ "h": 25
+ },
+ "scale": "1"
+ }
+}
diff --git a/game/public/assets/placeholder/rover.png b/game/public/assets/placeholder/rover.png
new file mode 100644
index 0000000..f174cb4
Binary files /dev/null and b/game/public/assets/placeholder/rover.png differ
diff --git a/game/src/core/events.test.ts b/game/src/core/events.test.ts
new file mode 100644
index 0000000..11c672f
--- /dev/null
+++ b/game/src/core/events.test.ts
@@ -0,0 +1,17 @@
+import { expect, it } from 'vitest';
+import { GameEventBus } from './events';
+
+it('isolates events and releases subscribers on scene shutdown', () => {
+ const bus = new GameEventBus();
+ const seen: number[] = [];
+ const stop = bus.on('player-hit', ({ health }) => seen.push(health));
+ bus.emit('player-died', { position: { x: 0, y: 0 } });
+ bus.emit('player-hit', { health: 4, damage: 1, position: { x: 0, y: 0 } });
+ stop();
+ bus.emit('player-hit', { health: 3, damage: 1, position: { x: 0, y: 0 } });
+ expect(seen).toEqual([4]);
+ bus.on('player-hit', ({ health }) => seen.push(health));
+ bus.clear();
+ bus.emit('player-hit', { health: 2, damage: 1, position: { x: 0, y: 0 } });
+ expect(seen).toEqual([4]);
+});
diff --git a/game/src/core/events.ts b/game/src/core/events.ts
new file mode 100644
index 0000000..d5764b5
--- /dev/null
+++ b/game/src/core/events.ts
@@ -0,0 +1,38 @@
+export type RegionState = 'clean' | 'anomaly';
+export interface Position { x: number; y: number }
+
+/** Shared system → story/UI notifications; coordinates are stage pixels. */
+export interface GameEvents {
+ 'enemy-defeated': { id: string; kind: string; position: Position };
+ 'player-hit': { health: number; damage: number; position: Position };
+ 'player-died': { position: Position };
+ 'region-turned': { region: string; state: RegionState };
+ 'boss-defeated': { id: string; position: Position };
+ 'save': { checkpoint: string; region: string; position: Position };
+}
+
+type Listener = (payload: T) => void;
+
+export class GameEventBus {
+ private listeners = new Map>>();
+
+ on(event: K, listener: Listener): () => void {
+ const listeners = this.listeners.get(event) ?? new Set>();
+ listeners.add(listener);
+ this.listeners.set(event, listeners);
+ return () => this.off(event, listener);
+ }
+
+ off(event: K, listener: Listener): void {
+ this.listeners.get(event)?.delete(listener);
+ }
+
+ emit(event: K, payload: GameEvents[K]): void {
+ // Registration enforces the key/payload pairing; storage erases only that type.
+ for (const listener of [...(this.listeners.get(event) ?? [])]) listener(payload as never);
+ }
+
+ clear(): void { this.listeners.clear(); }
+}
+
+export const gameEvents = new GameEventBus();
diff --git a/game/src/core/scaffold.ts b/game/src/core/scaffold.ts
new file mode 100644
index 0000000..45e1996
--- /dev/null
+++ b/game/src/core/scaffold.ts
@@ -0,0 +1,30 @@
+import Phaser from 'phaser';
+
+export const PLACEHOLDERS = ['hero', 'dexter', 'rover', 'crab', 'drone', 'jenny'] as const;
+
+// Bootstrap-only scenes live in lane B until lane A provides story/UI scenes.
+export class Boot extends Phaser.Scene {
+ constructor() { super('Boot'); }
+ create() { this.scene.start('Preload'); }
+}
+
+export class Preload extends Phaser.Scene {
+ constructor() { super('Preload'); }
+ preload() {
+ for (const board of PLACEHOLDERS) {
+ const path = `/assets/placeholder/${board}`;
+ this.load.atlas(board, `${path}.png`, `${path}.json`);
+ this.load.json(`${board}.anims`, `${path}.anims.json`);
+ }
+ }
+ create() { this.scene.start('Stage'); }
+}
+
+export class Stage extends Phaser.Scene {
+ constructor() { super('Stage'); }
+ create() { this.scene.launch('UI'); }
+}
+
+export class UI extends Phaser.Scene {
+ constructor() { super('UI'); }
+}
diff --git a/game/src/core/viewport.test.ts b/game/src/core/viewport.test.ts
new file mode 100644
index 0000000..c40ebdd
--- /dev/null
+++ b/game/src/core/viewport.test.ts
@@ -0,0 +1,14 @@
+import { describe, expect, it } from 'vitest';
+import { displayScale } from './viewport';
+
+describe('canvas display scaling', () => {
+ it('uses the largest whole multiplier that fits both dimensions', () => {
+ expect(displayScale(3000, 1800)).toBe(2);
+ expect(displayScale(1920, 1080)).toBe(1);
+ expect(displayScale(2560, 1000)).toBe(1);
+ });
+ it('fits smaller windows without cropping the view', () => {
+ expect(displayScale(640, 360)).toBe(0.5);
+ expect(displayScale(320, 720)).toBe(0.25);
+ });
+});
diff --git a/game/src/core/viewport.ts b/game/src/core/viewport.ts
new file mode 100644
index 0000000..2338721
--- /dev/null
+++ b/game/src/core/viewport.ts
@@ -0,0 +1,8 @@
+export const VIEW_WIDTH = 1280;
+export const VIEW_HEIGHT = 720;
+
+/** Prefer whole pixels; smaller windows still fit the complete game view. */
+export function displayScale(width: number, height: number): number {
+ const fit = Math.min(width / VIEW_WIDTH, height / VIEW_HEIGHT);
+ return fit >= 1 ? Math.floor(fit) : Math.max(0.01, fit);
+}
diff --git a/game/src/main.ts b/game/src/main.ts
new file mode 100644
index 0000000..51146f8
--- /dev/null
+++ b/game/src/main.ts
@@ -0,0 +1,27 @@
+import Phaser from 'phaser';
+import { Boot, Preload, Stage, UI } from './core/scaffold';
+import { displayScale, VIEW_HEIGHT, VIEW_WIDTH } from './core/viewport';
+import './style.css';
+
+const game = new Phaser.Game({
+ type: Phaser.AUTO,
+ parent: 'game',
+ width: VIEW_WIDTH,
+ height: VIEW_HEIGHT,
+ backgroundColor: '#17242d',
+ pixelArt: true,
+ roundPixels: true,
+ input: { gamepad: true },
+ scale: { mode: Phaser.Scale.NONE, autoCenter: Phaser.Scale.CENTER_BOTH },
+ scene: [Boot, Preload, Stage, UI],
+});
+
+function resize() {
+ game.scale.setZoom(displayScale(window.innerWidth, window.innerHeight));
+}
+game.events.once(Phaser.Core.Events.READY, resize);
+window.addEventListener('resize', resize);
+if (import.meta.hot) import.meta.hot.dispose(() => {
+ window.removeEventListener('resize', resize);
+ game.destroy(true);
+});
diff --git a/game/src/style.css b/game/src/style.css
new file mode 100644
index 0000000..8f104c7
--- /dev/null
+++ b/game/src/style.css
@@ -0,0 +1,3 @@
+html, body, #game { margin: 0; width: 100%; height: 100%; overflow: hidden; }
+body { background: #0c1218; }
+canvas { display: block; image-rendering: pixelated; }
diff --git a/game/tsconfig.json b/game/tsconfig.json
new file mode 100644
index 0000000..e706746
--- /dev/null
+++ b/game/tsconfig.json
@@ -0,0 +1,14 @@
+{
+ "compilerOptions": {
+ "target": "ES2022",
+ "lib": ["ES2022", "DOM"],
+ "module": "ESNext",
+ "moduleResolution": "Bundler",
+ "strict": true,
+ "noEmit": true,
+ "skipLibCheck": true,
+ "esModuleInterop": true,
+ "types": ["vite/client"]
+ },
+ "include": ["src"]
+}