diff --git a/docs/02-GAME-DESIGN.md b/docs/02-GAME-DESIGN.md index ed9d64f..f3969eb 100644 --- a/docs/02-GAME-DESIGN.md +++ b/docs/02-GAME-DESIGN.md @@ -315,7 +315,7 @@ The numbers the game plays with, and where each one lives. Speeds come from the | Jenny | health / damage | 30 / charge 2, parts 1 | `enemies/jenny.ts` `JENNY_HEALTH`, `CHARGE_DAMAGE`, `PART_DAMAGE` | | Jenny | rev / turn rev / stall | 1 s / 0.5 s / 1.2 s | `jenny.ts` `REV_SECONDS`, `TURN_REV_SECONDS`, `STALL_SECONDS` | | Jenny | stun warning | last 0.7 s blink fast | `jenny.ts` `STUN_WARNING` | -| Jenny's ram | lights, rev | 0.6 + 0.6 s, charge 900 px/s | `enemies/jennyRam.ts` `RAM` | +| Jenny's ram | silence, lights, rev | 1.2 + 0.6 + 0.6 s, charge 900 px/s | `enemies/jennyRam.ts` `RAM` | ## The glitch meter (after Region 1)